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American McGee Retires Following Rejection of Alice: Asylum Proposal

American McGee Retires Following Rejection of Alice: Asylum Proposal

The video game industry is a highly competitive and ever-changing field. Developers are constantly working on new projects and pitching ideas to publishers in the hopes of bringing their vision to life. However, not all proposals are accepted, and not all projects come to fruition. In the case of American McGee's proposal for "Alice: Asylum," the news of rejection and retirement has sent shockwaves through the gaming community.

The "Alice"

Before diving into the details of the rejected proposal and retirement, it's important to understand the "Alice" series. The "Alice" franchise is a series of horror-themed action-adventure games developed by American McGee and his team at Spicy Horse. The first game, "American McGee's Alice," was released in 2000 and was a critical and commercial success. It told the story of Alice, a now-teenage girl who has been admitted to a mental institution after her parents die in a fire. The game takes place in Alice's twisted and dark Wonderland, where she must defeat the Queen of Hearts and her minions to save Wonderland and her own sanity.

American McGee's Proposal for "Alice: Asylum"

With the success of the first game, a sequel was released in 2011, titled "Alice: Madness Returns." This game continued the story of Alice, who is now a young adult and still struggling with the trauma of her parents' death. It received mixed reviews, but many fans of the series were excited about the possibility of another installment.

Enter "Alice: Asylum," American McGee's proposed third game in the series. In a blog post on his website, McGee described the game as a prequel to the first game, focusing on Alice's time in the mental institution before the events of the first game. He promised a more mature and darker tone, exploring themes of mental illness and trauma in a way that only the "Alice" franchise could.

Rejection by EA Games

Unfortunately, the proposal for "Alice: Asylum" was rejected by EA Games, the publisher of the first two games in the series. In a statement to GameSpot, EA Games explained that they "decided not to move forward with the project." No further explanation was given, leaving fans and the development team at Spicy Horse disappointed and confused.

American McGee's Retirement

American McGee is a well-known game designer and developer who is most famous for his work on the game "American McGee's Alice" and its sequel "Alice: Madness Returns." In recent years, he had been working on a proposal for a new game in the series called "Alice: Asylum." However, the proposal was recently rejected by the game's publisher, EA, which means that the project will not be moving forward. In response to the rejection of his proposal, American McGee announced his retirement from the video game industry. In a tweet, he stated, "Without EA's support, it's impossible for me to continue working on Alice projects that meet my standards and vision." He went on to thank his team at Spicy Horse and the fans of the "Alice" series for their support over the years.

Impact on the Gaming Community

The news of the rejected proposal and retirement of American McGee has had a significant impact on the gaming community. Fans of the "Alice" series have expressed their disappointment and sadness on social media, with many calling for EA Games to reconsider their decision. Others have praised American McGee for his contributions to the industry and expressed their support for his decision to retire.

The impact of this news goes beyond just the "Alice" series and American McGee's career. It highlights the challenges and risks that developers face in pitching and creating new games. It also sheds light on the relationship between publishers and developers, and the power dynamic that exists between them.

Conclusion

In conclusion, the news that American McGee's proposal for "Alice: Asylum" has been rejected and that he has announced his retirement from the video game industry is a significant blow to fans of the "Alice" series and the gaming community as a whole. It highlights the challenges and risks that developers face in creating new games and sheds light on the relationship between publishers and developers. However, it's important to remember the contributions that American McGee has made to the industry and to wish him well in his future endeavors.

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